Cobalt Strike 4.9: Take Me To Your Loader

Cobalt Strike 4.9 is now available. This release sees an overhaul to Cobalt Strike’s post exploitation capabilities to support user defined reflective loaders (UDRLs), the ability to export Beacon without a reflective loader which adds official support for prepend-style UDRLs, support for callbacks in a number of built-in functions, a new in-Beacon data store and […]

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Red Team Bundle Quote (CTA)

Equip your experienced red teamers with this testing bundle that features Cobalt Strike, an adversary simulation tool ideal for post-exploitation efforts, and OST, an expertly developed and assembled set of offensive security tools intended to assist in remaining undetected. Though both solutions are effective independently, OST and Cobalt Strike can empower red teamers even further […]

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User Defined Reflective Loader (UDRL) Update in Cobalt Strike 4.5

The User Defined Reflective Loader (UDRL) was first introduced in Cobalt Strike 4.4. to allow the creation and use of a custom reflective loader. This quickly took off by the community and its limits were pushed. Updates were made in 4.5 to help address some of these limits. Updates Increased Size A new hook BEACON_DLL_SIZE […]

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Sleep Mask Update in Cobalt Strike 4.5

The Sleep Mask Kit was first introduced in Cobalt Strike 4.4 to allow users to modify how the sleep mask function looks in memory in order to defeat static signatures that identified Beacon. This quickly took off in the community and its limits were pushed. Updates were made in 4.5 to help address some of these limits. Licensed users can download the updated kit from […]

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